
Gilltom the Bright
Age: 19
Race: Marineman
Ethnicity: Light
Element: Water
Orientation: Straight Male​
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Story:
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Gilltom was born into the worst corner of the Questaric Sea. Far to the northwestern edge of the sea is an ocean canyon called the Stained Trench. It is the home of the Blood Hunters. Manic criminals that thrive on violence and war. His mother was an avid member of this notorious gang and attempted to poison him and his brother Yaykose's mind with hatred, desires for blood, and a love of battle. However, their father, who was prisoner of the Blood Hunters, attempted to save them from that terrifying path.
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He regularly took his sons away from the gang during his brief moments of freedom to nurture them with kindness, compassion, and show them what a normal life truly is. He often told stories of the dawning of the age of the atmosphere. An age where war was at its rarest, and power, pride, purity, and perfection no longer mattered to good people. Gilltom and Yaykose always disliked their mother and the Blood Hunters, so they grew to love and trust their father dearly.
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One day, however, the hunters discovered their father's attempts at being kind to them, and he was taken away right in front of them. Gilltom and Yaykose were then taken to the Chamber of Evil, a place where defect members of the hunters were brainwashed and mentally corrupted. The process was called "ravaging." Exposure to a room full of black pearls and through an evil spell, Gilltom and Yaykose's minds were corrupted with hate and a deep thirst for blood.
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For two long years they committed terrible acts of violence alongside the gang. However, one day, out of curiosity, the brothers decided to go to the surface to find out why it was forbidden for the Blood Hunters. They arrived at a small, remote island and basked in the warmth of the sun. Eventually, they tired out and fell asleep on the beach. When they awakened, the effects of the ravaging were nearly wiped out.
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Realizing the sun was eradicating the effects of the ravaging, the brothers decided to stay on the island for a few days to clear their minds of the evil mental spell. When their minds were finally cleansed, they decided to run away from the Blood Hunters far to the east of the Questaric.
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For the next two years the brothers set out to redeem themselves and make up for the atrocities that commited while under the Blood Hunters' control. Gilltom eventually decided he was going to try to join one of the Great Clans. The groups of warriors that enforced law and order in the Questaric. After ending their war peacefully 20 years ago, the clans were embracing the Age of the Atmosphere.
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Unfortunately, Yaykose did not like the idea of joining a clan, knowing they would despise them for being former members of the Blood Hunters. Conflicted by their contrasting beliefs, Gilltom and Yaykose sadly decided to choose different paths.
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Gilltom later approached the son of the leader of the Pearl Clan. His name was Finross the Green Soldier. After telling his story, Gilltom was surprisingly accepted by Finross, much to Finross's father's disagreement.
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Over time, Gilltom made more friends that joined Finross's friend group. Some from other clans. Among them, was a marineman woman about his age named Lumina. Gilltom and Lumina met when they battled near the Venom Clan's hideout. The thrill of their fight and expression of their power led to an infatuation. As time when by, they grew to fall in love.
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Now, Gilltom lives peacefully with his friends in a corner of Navyva Village. All the while fighting against the merfolk's discrimination and preaching the Age of the Atmosphere. All the while going on epic adventures across the sea.
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Powers and Abilities:
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When it comes to melee combat, Gilltom's greatest skill is his flexibility and acrobatics. Backflips, high kicks, and other complex martial arts moves are easy for him to perform. He also knows many of the body's weak spots and aims for them regularly rather than relying on brute force. His claws also produce a venom that can temporarily slow down foes with pain and weakness.
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His water element is colored light blue with a slight purple hue at its center. His attacks are denser and can cause heavy impacts and deep cuts. As a bonus, his water can disorient foes and cause dizziness when hit in the face.
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Like all marineman, Gilltom's senses are extremely powerful. He can see clearly in dark areas, hear noises from half a mile away, track scents from a fifth of a mile, and his sense of touch allows him to detect small vibrations that give him an understanding of objects and people ten feet away from him. His most powerful sense is his sixth sense. A power very few beings of the sea possess. He can detect the tiny electrical currents generated by all living creatures every time he moves a muscle. By simply flicking his fingers, he can sense all life forms and sources of electricity within a ten mile radius.
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Personality
Gilltom is, for the most part, an extremely friendly and pleasant person. He loves being cool and a good thrill. With an appetite for fun, he can give his friends a boost of purpose on a boring day. At times he is chill and loves a good, casual time, and others he enjoys an adventure full of excitement.
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Often haunted by his dark past, Gilltom aims to become strong and make up for the crimes he committed in the past. He has a deep sense and desire for justice and redemption and can't stand criminals. He often joins his brother in his quests for bounty hunts.
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Like many beings of the sea, Gilltom's personality can be summarized as a 'surfer.' He says 'dude' quite often, has a deep appreciation for nature, and loves and treasures the sensations of the ocean. He also often greets others giving a special hang loose sign known as the Johnny sign. A hang loose sign that includes the ring finger.
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Extra Facts:
Gilltom's favorite food is hard boiled tuna eggs topped with lemon sea sauce.
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He is 6'2 tall.
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He and his brother have the same eyes.